Senior Lecturer Digital Games
Brian McDonald is a senior lecturer on the BA(Hons) Game Development and BSc(Hons) Computing for Games, where he'll be teaching Games Programming and Graphics Programming. He'll also supervise student projects at stages 1, 2 and 3.
Brian has been a Lecturer in Video Games Development for over 12 years, focusing on teaching Computer Graphics and Gameplay Programming. In his previous positions, he was a Programmer Leader of the Games Software Development Programme for 4 years and also oversaw the successful redevelopment of the Games Programmes at Glasgow Caledonian University in 2014.
Brian is a keen advocate for the Games Development Community. He was elected to serve on the board of IGDA Scotland from 2013 - 2016. In this role he helped bring together the Game Developers from around Scotland by organising monthly meetings and developer talks. In this role and as an Academic, he provided written evidence to the Scottish Parliament’s Economy, Energy and Tourism Committee inquiry into the economic contribution of the creative industries in 2015. Brian has been a local, regional and global organiser with Global Game Jam since its inception in 2009.
|2005||PgD Games Technology||Glasgow Caledonian University|
|2004||BSc Computing||Glasgow Caledonian University|
Research interests and expertise
Game Jam and Hackathons
Computer Science Education
- Digital Games Design
Publications and research outputs
|Shapiro, Angela, McDonald, Brian ORCID: https://orcid.org/0000-0002-0611-6499 and Johnston, Aidan (2014) Gathering the voices : disseminating the message of the Holocaust for the digital generation by applying an interdisciplinary approach. Social Sciences, Special Issue, New Media and Social Learning, 3 (3). pp. 499-513. ISSN 2076-0760|
|Scott, Michael ORCID: https://orcid.org/0000-0002-6803-1490, Parker, Alcwyn ORCID: https://orcid.org/0000-0002-2374-1229, McDonald, Brian ORCID: https://orcid.org/0000-0002-0611-6499, Lewis, Gareth and Powley, Edward ORCID: https://orcid.org/0000-0002-7317-7304 (2019) Nurturing Collaboration in an Undergraduate Computing Course with Robot-themed Team Training and Team Building. In: CEP '19: Proceedings of the 3rd Conference on Computing Education Practice. ACM Press, New York, p. 5. ISBN 9781450366311|
|McDonald, Brian ORCID: https://orcid.org/0000-0002-0611-6499 and Moffat, David (2016) Using Sentiment Analysis to track reaction to the Global Game Jam Theme published in Proceedings of the International Conference on Game Jams, Hackathons, and Game Creation Events. In: GJH&GC '16, March 13 2016, San Francisco, CA, USA. ACM, USA, pp. 50-53. ISBN 978-1-4503-4083-0|
Conference or Workshop Item
|Wearn, Nia and McDonald, Brian ORCID: https://orcid.org/0000-0002-0611-6499 (2016) Ethos of location and its implication to the motivators of Global Games Jam participants. In: Proceedings of the International Conference on Game Jams, Hackathons, and Game Creation Events, San Francisco, USA.|
|McDonald, Brian ORCID: https://orcid.org/0000-0002-0611-6499 and Law, Robert (2014) Game Jams: How can they influence Software Development Curricula? In: Foundation of Digital Games 2015, June 22nd - June 25th 2015, Pacific Grove, CA, USA.|
|Shaprio, Angela, McDonald, Brian ORCID: https://orcid.org/0000-0002-0611-6499 and Johnson, Aidan (2013) Gathering the Voices: Disseminating the Message of the Holocaust for the Digital Generation. In: European Conference on e-Learning;, Nice, France. Item not available from this repository.|
Areas of teaching
- Digital Games
- Digital Games BA(Hons)
- Computing for Games BSc(Hons)